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The Challenger Dispatch is your source for all news and information about WIRED UK's Enigma Challenge.

The Enigma Challenge is a series of puzzles, tasks and games designed to test your ingenuity, brainpower and creativity.

From June 7-19th we'll have daily game updates, so make sure you follow @WiredUK and check here regularly. The Challenge ends on July 7th, with the top 10% of players eligible to win a brand new, shiny 32GB 3G iPad.

How To Play

Find a task. They're in the Wired UK Magazine July issue, on this site, and via @WiredUK.

Complete the task. Solve a puzzle. Make a video. Whatever it is, get it done.

Tweet your answer. Each task has a unique #hashtag. Tweet this hashtag, along with your answer to @WiredUK. The instructions for each task will specify what form your answer should take. You can also use our quick-submission boxes on this site for each task.

Earn points. We track your points via Twitter on our live leaderboard. Be the first player to solve a puzzle, or submit one of the best entries to a task to earn extra points.

Play in teams. To create a team to play with your friends, just add any hashtag - like #london or #teamblue - to your answers.

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    Enigma Challenge Competition Terms & Conditions

    1. The competition is open to all UK residents who are readers of WIRED aged 18 or over on the date of entry, except for employees of Condé Nast Publications Ltd, participating/associated companies and promotional agencies, contributors to WIRED and the families of any of the above.
    2. The closing date is July 7, 2010. WIRED is not responsible for lost, late or damaged entries.
    3. Only one entry per person.
    4. The winner will be chosen at random from entrants with the most points after the closing date and will be notified within 14 days of the draw. If the winner cannot be contacted within 30 days, an alternative winner may be chosen. The Editor’s decision is final and no correspondence will be entered into.
    5. Prizes are not transferable and there are no cash alternatives.
    6. All entries become the property of WIRED and will be neither acknowledged nor returned.
    7. Acceptance of the prize constitutes consent to use of the winners’ names and photos for editorial, advertising and publicity purposes.
    8. Contestants entering agree to be bound by above rules and regulations.